Bridging the gap between creative vision and engine constraints drives my approach to Senior Technical Design. During my tenure at Riot Games, I spearheaded the refactoring of our combat interaction system, which reduced CPU overhead by 22 percent and enabled our artists to iterate on complex ability visual effects without performance bottlenecks. This optimization was critical for maintaining a stable framerate during high density team fights. I look forward to applying this same focus on systemic stability and creative empowerment as a Senior Technical Designer on the team at Epic Games.
At Respawn Entertainment, I utilized C++ and Python to automate the procedural placement of environmental assets, saving the level design team roughly 15 hours of manual labor per map sprint. While working at Ubisoft, I developed a custom HLSL shader library that improved the fidelity of our terrain materials while staying within the strict draw call budgets required for cross platform compatibility. Furthermore, my transition to Unreal Engine 5 at Riot Games involved building a bespoke node based animation controller that empowered designers to prototype character movement mechanics 40 percent faster than the previous internal tools permitted.
Epic Games leads the industry through its commitment to open standards and the democratizing power of Unreal Engine 5, a vision I deeply resonate with as a technical designer. My deep proficiency in writing custom shaders using GLSL and HLSL aligns perfectly with your ongoing efforts to push real time rendering quality in Fortnite and other flagship titles. Combining these rendering skills with my experience architecting modular systems ensures I can support your goals of expanding the engine capabilities while simultaneously improving the workflow efficiency of your internal creative staff.
My technical foundation remains focused on creating scalable systems that serve both developers and players alike. I possess the ability to translate abstract design concepts into robust, performant code while maintaining a clear communication pipeline between engineering and creative departments. I welcome the opportunity to discuss how my background at Riot Games and Respawn Entertainment aligns with the technical goals of your design team. Please contact me at your earliest convenience to arrange a discussion regarding how my specific skillset contributes to the continued evolution of your current projects at Epic Games.
Best regards,
Daniel Kim