Summary
Experience
- Managed and delivered audio for 15+ feature films and 30+ television episodes, consistently meeting tight deadlines and exceeding quality standards.
- Reduced post-production sound errors by 25% through implementing new QC protocols and advanced sound restoration techniques.
- Led a team of 3 junior engineers, mentoring them in advanced mixing techniques and software workflows, improving overall team efficiency by 15%.
- Engineered and mixed 5.1 and Dolby Atmos soundtracks, enhancing immersive audio experiences for high-profile streaming platform releases.
- Collaborated with directors and producers to achieve creative vision for major studio projects, resulting in 90% client repeat business.
- Performed sound design, editing, and mixing for over 40 commercial projects and 10 short films, ensuring broadcast-ready audio.
- Implemented a new asset management system that reduced sound retrieval times by 30%, increasing project turnaround efficiency.
- Collaborated with directors and producers to translate creative visions into compelling auditory experiences, receiving consistently high client satisfaction ratings (95%+).
- Recorded and edited ADR and Foley sessions for animated series, improving audio fidelity and synchronization for character dialogue and sound effects.
- Contributed to the development of custom sound libraries, expanding company resources by 200GB of unique sound effects.
Portfolio & Projects
- Led the sound design team for a critically acclaimed indie sci-fi feature, achieving a 7.5/10 IMDb rating.
- Engineered and mixed the entire 5.1 surround soundtrack, enhancing the film's immersive narrative and atmosphere.
- Managed audio post-production workflow for 100+ hours of raw audio, delivering final masters two weeks ahead of schedule.
- Provided full audio post-production services for 8 episodes of a popular streaming docu-series, viewed by 1.5M+ subscribers.
- Executed precise dialogue editing, noise reduction, and final mixing to meet strict broadcast standards.
- Collaborated directly with producers to define and implement the sonic identity for new characters and recurring themes.
- Designed and implemented dynamic 3D audio for an award-winning VR experience, enhancing user immersion and interaction.
- Optimized audio assets for real-time performance within Unity engine, reducing CPU load by 20% without sacrificing quality.
- Developed and integrated custom spatial audio environments that responded to user movement and in-game events.
Education
- Graduated Magna Cum Laude with a GPA of 3.8/4.0.
- Awarded the "Outstanding Achievement in Sound Engineering" scholarship for academic and practical excellence.
- Led student team for sound design on award-winning short film "Echoes of Tomorrow", recognized at 3 film festivals.




