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3D Modeler Resume Example CV template - Page 1
3D Modeler Resume Example CV template - Page 2

Editorial Notes

For a mid-level 3D Modeler in Media & Entertainment, especially those specializing in Design or UX/UI, a resume must immediately showcase technical prowess and project contributions. Hiring managers prioritize demonstrable experience with industry-standard software like Maya, ZBrush, Substance Painter, and Unreal Engine. Key achievements should reflect optimized asset creation, efficient UV mapping, and high-quality PBR texturing. Understanding iterative design processes, collaborating within production pipelines, and meeting tight deadlines for games or interactive experiences are crucial. Concrete examples of contributions to character models, environmental assets, or props for specific projects, rather than general tasks, highlight a candidate's value. A prominent portfolio link is indispensable.

The JobSprout 3D Modeler example CV effectively addresses these expectations. It smartly groups technical skills, clearly separating primary software proficiencies from core modeling techniques such as hard surface modeling, organic sculpting, and retopology. Achievements are quantified, detailing contributions like "optimized polygon count by X%" or "delivered Y number of assets for [Project Name]," which provides tangible evidence of impact. Certifications from recognized institutions or specialized workshops are highlighted, validating specific expertise. The prominent placement of a direct link to a comprehensive online portfolio ensures hiring managers can quickly view a candidate's practical work and visual style.

This template was built with JobSprout and can be remixed to create your own tailored 3D Modeler resume, highlighting your unique skills and project successes.

3D Modeler Resume Example

Media & EntertainmentDesign (UX/UI)Mid Level (3-5 years)Animation3D ArtVisual Effects
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