Three complete resumes, each in a different design.
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US median salary $103,817 ·
For a mid-level 3D Modeler in Media & Entertainment, especially those specializing in Design or UX/UI, a resume must immediately showcase technical prowess and project contributions. Hiring managers prioritize demonstrable experience with industry-standard software like Maya, ZBrush, Substance Painter, and Unreal Engine. Key achievements should reflect optimized asset creation, efficient UV mapping, and high-quality PBR texturing. Understanding iterative design processes, collaborating within production pipelines, and meeting tight deadlines for games or interactive experiences are crucial. Concrete examples of contributions to character models, environmental assets, or props for specific projects, rather than general tasks, highlight a candidate's value. A prominent portfolio link is indispensable.
Why this example works
The JobSprout 3D Modeler example CV effectively addresses these expectations. It smartly groups technical skills, clearly separating primary software proficiencies from core modeling techniques such as hard surface modeling, organic sculpting, and retopology. Achievements are quantified, detailing contributions like “optimized polygon count by X%” or “delivered Y number of assets for [Project Name],” which provides tangible evidence of impact. Certifications from recognized institutions or specialized workshops are highlighted, validating specific expertise. The prominent placement of a direct link to a comprehensive online portfolio ensures hiring managers can quickly view a candidate's practical work and visual style.
Jessica Thompson · 3D Modeler
Summary
Highly creative and results-driven 3D Modeler with 6 years of experience specializing in high-fidelity asset creation for animation, games, and visual effects. Proficient in a comprehensive suite of industry-standard software, including Autodesk Maya, ZBrush, and Substance Painter. Proven ability to optimize workflows, meet tight deadlines, and contribute to visually stunning projects across diverse pipelines, enhancing both artistic quality and technical performance.
Experience
Senior 3D Modeler · Framestore
Los Angeles, CA · 2021 - Present
3D Modeler · Insomniac Games
Burbank, CA · 2019 - 2021
Junior 3D Artist · Digital Domain
Playa Vista, CA · 2017 - 2019
Education
Bachelor of Fine Arts in 3D Animation · Savannah College of Art and Design (SCAD)
Savannah, GA · 2013 - 2017
Skills
Keiko Yamamoto · 3D Modeler
Summary
Highly skilled 3D Modeler with 5 years of experience specializing in photorealistic product visualization, industrial design, and intricate hard-surface modeling. Proven expertise in transforming complex engineering data into visually compelling 3D assets for marketing, manufacturing, and immersive experiences. Adept at optimizing geometry for real-time applications and achieving exceptional visual fidelity across diverse platforms.
Experience
Senior 3D Visualization Artist · Aether Innovations
Seattle, WA · 2022 - Present
3D Modeler · VizWorks Studio
Seattle, WA · 2019 - 2022
Education
Bachelor of Fine Arts (BFA) in Industrial Design, Concentration in 3D Digital Design · Rochester Institute of Technology
Rochester, NY · 2015 - 2019
Skills
Grace Okonkwo · 3D Modeler
Summary
Highly adaptable and detail-oriented 3D Modeler with 6 years of diverse experience, including a strong foundation in industrial design. Adept at leveraging design thinking and technical expertise to create high-quality 3D assets for games and product visualization. Proven ability to optimize workflows, collaborate effectively with cross-functional teams, and consistently deliver visually compelling results that enhance project objectives.
Experience
3D Modeler · LumenWorks Studio
Seattle, WA · 2022 - Present
Junior 3D Artist · PixelCraft Games
Seattle, WA · 2020 - 2022
Industrial Designer · Innovate Labs
Seattle, WA · 2017 - 2020
Education
Bachelor of Science in Industrial Design · University of Washington
Seattle, WA · 2013 - 2017
Skills
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Written for the same person as this resume, ready to adapt.
Highly creative and results-driven 3D Modeler with 6 years of experience specializing in high-fidelity asset creation for animation, games, and visual effects. Proficient in a comprehensive suite of industry-standard software, including Autodesk Maya, ZBrush, and Substance Painter. Proven ability to optimize workflows, meet tight deadlines, and contribute to visually stunning projects across diverse pipelines, enhancing both artistic quality and technical performance.
| Country | 25th percentile | Median | 75th percentile |
|---|---|---|---|
| US | $79,276 | $103,817 | $134,863 |
| UK | £39,909 | £47,063 | £58,185 |
| Canada | C$74,322 | C$94,561 | C$115,545 |
| Australia | A$93,000 | A$110,000 | A$133,125 |
| Germany | €63,000 | €68,000 | €77,427 |
| France | €33,015 | €37,927 | €44,339 |
| Netherlands | €42,652 | €52,645 | €62,474 |
| Italy | €25,000 | €34,615 | €49,000 |
| Austria | €36,452 | €54,286 | €72,063 |
| New Zealand | NZ$89,631 | NZ$116,435 | NZ$156,250 |
| India | ₹312,057 | ₹624,113 | ₹936,170 |
| Poland | zł149,286 | zł191,135 | zł206,147 |
Annual salaries in local currency, aggregated from live job postings via Adzuna. Figures refresh continuously and reflect advertised pay, not negotiated offers.
Recruiters and applicant tracking systems scan 3D Modeler resumes for these skills and keywords. Include the ones that match your experience and mirror the wording in the job description. Check your resume against them with the free ATS checker.
Market Insights
Based on advertised Design (UX/UI) roles.
US market data · Source: Adzuna · Updated Mar 2026
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Includes information from the O*NET 30.3 Database by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA), used under the CC BY 4.0 license. We have modified it; USDOL/ETA has not approved, endorsed or tested these modifications. O*NET is a trademark of USDOL/ETA.
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